Evaluation of SU-RUSM Trail: Gamyfying the CLassroom to Increase Student Engagement
Keywords:
gamification- education, #gamifying virtual classroomDescription
This is a video presentation about "Evaluation of the SU-RUSM trail: gamifying the classroom to increase student engagement". - Presented by Dr. Dave E. Marcial
To watch the video on the YouTube channel, please click here.
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Published
2022-04-13
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